🔀 Playing this one solo
Or start a round — 10 puzzles, each a different randomly-rotating game.
Choose a difficulty for this round
Objective
Connect islands with bridges so each island's bridge count matches its number. A classic 'Hashiwokakero' logic puzzle — bridges can only run in straight horizontal or vertical lines and never cross, and every island must end up connected into one single network.
How to play
- Tap a connection line between two islands to cycle through 0, 1, or 2 bridges.
- Watch each island's outline turn green once its count matches its number.
- Match every island's number to win.
Bridges Top 5
No scores yet — be the first!
Bridges
Tap a connection line to cycle 0 → 1 → 2 bridges. Match every island's number.
⏱ 00:00
🎉 Every island matched!
🎉 Solved! Moving to the next puzzle…
About Bridges
Bridges is a compact take on the island-linking logic genre. Numbered islands sit at the corners of a square, and each number tells you how many bridges must touch that island. Tap a connecting line to cycle it from no bridge to a single bridge to a double bridge, then watch the island outlines turn green as the counts line up. It is a gentle introduction to constraint-based reasoning.
Tips and strategy
- Read every island number first, then count how many neighbors each island can reach. The number divided across its available links tells you where to begin.
- Remember that each line cycles from zero to one to two and then wraps back to zero, so you can always tap onward instead of undoing.
- Use the green outline as live feedback. When an island glows green its total is right, so check that neighbors still balance before moving on.
- Every bridge counts toward two islands at once. Placing one connection changes both ends, so consider both numbers before you tap.
- Press Check Answer only after the outlines look settled, and use the thickness of each line to scan your bridge counts at a glance.
What it exercises
Bridges practices constraint satisfaction, which is the skill of making one choice fit several rules at once. It encourages careful counting, step-by-step deduction and verifying that a local decision still holds when you look at the whole network of islands.
Frequently asked questions
- How do you add a bridge in Bridges?
- Tap a line between two islands. One tap gives a single bridge, a second tap gives a double bridge, and a third tap removes it again.
- How do I know an island is correct in Bridges?
- Its outline turns green when the bridges touching it add up to the number inside. Match every island, then press Check Answer to finish.
- Can bridges cross each other in Bridges?
- In this puzzle the bridges only run along the four sides between neighboring islands, so they never cross. The challenge is getting the counts right on every island.
Try next
Tower of Hanoi Lite
Move a stack of disks from the first peg to the last, never placing a bigger disk on a smaller one. The classic disk-stacking puzzle — every move is legal as long as you never place a bigger disk on a smaller one, and there's always a minimum number of moves to solve it in.
Knight's Tour
Move a chess knight so it visits every square on the board exactly once. A classic chess puzzle — using only legal knight moves, the goal is covering the entire board without ever landing on a square twice.
Unblock
Slide cars out of the way to clear an exit path for the red car. Every car can only slide along its own row or column — the goal is clearing a path so the red car can slide all the way to the exit.
Today's Riddles
New set every dayI am round with a flaky crust, and I am full of pumpkin at dinner. What am I?
I grow in rows with silky hair and golden kernels at harvest. What am I?
I fall from the trees in autumn and crunch under your feet. What am I?
I hold the whole dinner but I have four legs and cannot walk. What am I?
I heat the feast while the family waits, and I have a door but no knob on the front of the house. What am I?
We cross the sea in a ship and arrive for the first harvest feast. Who are we?

